| ASANO Akira |
Image Processing and Pattern Recognition |
Visual Affective Sciences, Color Science |
| FURUTANI Kaichiro |
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| JINUSHI Toshiki |
Monetary Economics, American Economy, Economics of Disasters |
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| HATO Masahiko |
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| HAYASHI Isao |
Brain Computing |
Computational Brain and Intelligent Informatics |
| HAYASHI Takahiro |
Information Retrieval |
Multimedia Information Retrieval, Interactive systems |
| HAYASHI Takefumi |
Computer Graphics |
Computer Graphics, Cognitive Science |
| HIROKANE Michiyuki |
Mathematics |
Chaos Theory, Applied Mathematics |
| HORI Masahiro |
Web Information Systems |
Human-Computer Interaction, Information design |
| HORIGUCHI Yukio |
Mathematical Decision Making |
Intelligent Information Processing, Decision Support Systems, Human-Machine Systems Engineering
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| HORII Yasushi |
Physics of information transmission |
Acoustioc and Microwave Devices, Metamaterials and Non-Foster Circuits |
| ISADA Fumihiko |
Business Strategy and Management |
Corporate Strategy, Innovation Management |
| ITO Toshihide |
Computer Simulation |
Applied Geology, Soft Computing |
| INOUE Shinji |
Software Quality / Reliability |
Software Quality / Reliability Assessment, Statistical Quality Control, Software Management, Functional Safety |
| IURA Takashi |
Media Aesthetics |
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| IZUMI Katsuyuki |
Intellectual Property Law |
Intellectual Property Law, Intellectual Property Law and Competition |
| KOGA Hiroshi |
Introduction to Information Systems |
Knowledge Management, IT Management |
| KONNO Kazuhiro |
Geography of Algebraic Surfaces |
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| KUROKAMI Haruo |
Multimedia Education |
Learning Situation Design, Educational Media Development |
| KUWAKADO Hidenori |
Information Security |
Cryptography and Information Security |
| MATSUSHITA Mitsunori |
Interface Engineering |
Multimodal Information Summarization, Information Compilation, and
Intelligent Interactive Systems |
| MATSUMOTO Wataru |
Survey Methodology |
Survey Date Collection and Analysis |
| MORIO Hiroaki |
Social Psychology |
Attitude structure and change, Computer-mediated communication, Dynamical |
| NAKAMOTO Yasuhiro |
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| NAKAO Yuriko |
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| NARA Mitsunori |
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| NATORI Ryouta |
Political Science |
Political Science |
| OGINO Masaki |
Cognitive Robotics |
Congnitive Robotics, Natural Computation |
| OHORI Shuichi |
Environmental Economics |
Environmental Economics, International Economics |
| OHTA Katsunori |
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| OKADA Tomoyuki |
Media and Communication Studies |
Sociology of Telecommunication, Cultural-Sociological Study of Media Communication |
| OYANAGI Wakio |
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| SAITO Masako |
Accounting |
Accounting Information, Accounting Education |
| SAKAGUCHI Yusuke |
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| SASABE Masahiro |
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Advanced Information Networking, Network Optimization, Human-Harmonized Systems |
| SEJIMA Yoshihiro |
Affective Design |
Affective Social Robotics, Emotional Expression Design, Embodied Communication |
| SHYI Shae-hang |
Management Information Systems |
Effective Use of Information Technology in Business, Role of Information Technologies in Customer Satisfaction |
| TAGASHIRA Shigeaki |
Introduction to Programming |
Network software, context awareness, and location-dependent application |
| TAKENAKA Youichi |
Data Science |
Data Science, Bioinformatics, Legal Informatics |
| TANAKA Shigenori |
Knowledge Information Processing |
Application System, Intelligent Computing. Object-Oriented Programming |
| TANIMOTO Naho |
Studies in Popular Culture |
Communication Studies, Cultural Sociology |
| TOGIYA Norio |
Cultural Resource Informatics |
Digital Cultural Heritage, Digital Archive |
| TOKUYAMA Mitsue |
Marketing Research |
Branding |
| TOMOEDA Akiyasu |
Social phenomena and mathematical models |
Jamology, Computational Illusion, Mathematical Modeling / Simulation |
| YAMANISHI Ryousuke |
Entertainment Computing |
Computational culture and arts: "music informatics," "comic computing," "game informatics," "tourism informatics," and "multimedia for food and eating activity." |
| YONEZAWA Tomoko |
Human Agent Interaction |
Human-media Communication, Intelligent and Anthropomorphic Behaviors of Communication Robot/Agent, Visual-audio Overlaying AR Virtual Environment |